Transposition of Domain Knowledge into Educational Games

By Emanuela Marchetti, Kristoffer Jensen and Andrea Valente.

Published by The Technology Collection

Format Price
Article: Print $US10.00
Published online: June 26, 2014 $US5.00

This paper discusses PlayDT, a general framework aimed at supporting transposition of abstract knowledge involving temporal aspects and from different domains, into playful interactions, so to provide grounding to conceptual learning. The notion of transposition has been investigated in two previous research projects, MicroCulture and Prime Slaughter, focusing respectively on historical processes and prime factorization. In order to lift the notion of transposition towards a general framework, a new inquiry has been conducted, called Fourier Fury, aimed at exploring playful transpositions of the Fourier Transform. All three projects have been conducted in a participatory design fashion; while the first two helped defining the phases of the PlayDT framework, the last study applied and further extended its applicability, showing how a collection of mini-games can be used to transpose parts of a large and complex source domain. Future work involves prototyping of the Fourier Fury game and further testing.

Keywords: Playful Learning, Knowledge Mapping, Participatory Design

International Journal of Technology, Knowledge and Society, Volume 9, Issue 4, pp.273-288. Article: Print (Spiral Bound). Published online: June 26, 2014 (Article: Electronic (PDF File; 963.778KB)).

Emanuela Marchetti

Ph.D. Student, Institute for Learning and Philosophy, Centre for Design, Learning and Innovation, Department of Architecture, Design and Media Technology, Aalborg University, Esbjerg, Denmark, Denmark

Emanuela Marchetti is Ph.D. student under the Department of Learning and Philosophy and lecturer under the department of Architecture, Design, and Mediatechnology. She has a master’s degree in Ancient Literature and Archaeology and in IT Product Design. Her research focuses on material culture and objects-mediated interaction in museums, intended as informal contexts of learning. Specifically she is exploring through a participatory design process, how play and objects-mediated interaction could be used to enrich young visitors' experience of historical museums.

Dr. Kristoffer Jensen

Associate Professor, Department of Architecture, Design and Media Technology, Aalborg University Esbjerg, Esbjerg, Denmark

Kristoffer Jensen is currently holding a position as associate professor at the Institute of Architecture, Design and Media Technology at Aalborg University Esbjerg. His interest of research involving analysis, modeling and transformations of musical sounds, audio perception and gestures in a music context. This integrates knowledge of signal processing, psychoacoustics and music.

Dr. Andrea Valente

Associate, Department of Architecture, Design and Media Technology, Aalborg University Esbjerg, Esbjerg, Denmark, Denmark

After my PhD in computer science on formal languages and type systems, I transferred from Torino University Italy, to Aalborg University Esbjerg, Denmark. I work on e-learning and knowledge management. Recently I joined the Department of Architecture, Design and Media Technology at Aalborg University Esbjerg.

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