The Public Space as an Interface for Technology Research and Art: A Study and Implementation of Two Interdisciplinary Collaborations between Engineers and Artists
This paper presents public interactive art/technology installations as a viable and unique research environment for interdisciplinary collaborations between engineers and artists. This is demonstrated through the implementation of two unique interactive public art/technology installations. The benefits, challenges, and successes of this environment are examined through the experience gained by the implementation of two realized projects, “Data S p a c e d” and “Time Transit”. Both projects are public art installations which philosophically address the effects of technology on our daily activities through the combination of technology and art.
||New Genre Public Art, Mobile Agents, Surveillance, Tangible Interface, Augmented Space, Interdisciplinary Collaborations, Location Based Technology
The International Journal of Technology, Knowledge and Society, Volume 4, Issue 3, pp.65-72.
Article: Print (Spiral Bound).
Article: Electronic (PDF File; 1.171MB).
Research Engineer and Manager, Ph.D. Candidate, TRLabs, University of Regina, Regina, SK, Canada
Craig Gelowitz is a research engineer for TRLabs Regina. TRLabs is Canada's largest information and communications technology (ICT) R and D consortium. Craig has collaborated on interdisciplinary science/art projects since 2004. His research interest includes; real time source localization for digital services, open distributed mobile agent applications, digital signal processing and simulation visualization.
Artist-in-Residence, Sessional Instructor, University of Regina, Regina, SK, Canada
Kim Morgan is an interdisciplinary artist working with multi-media. She is specifically interested in New Genre Public Art, including the changing role of the artist within a contemporary context. Currently Kim is the artist-in-residence for TRLabs Regina where she has been creating and developing public art installations that combine art, science, and new technology, in collaboration with engineers and computer scientists. Within this framework, her work explores the impact of technology on people’s perceptions of time and space, and the shifting boundaries between the private and the public.
Professor Software Systems Engineering and Associate Dean, Faculty of Engineering, Software Systems Engineering, University of Regina, Regina, SK, Canada
Luigi Benedicenti is a Professor in Software Systems Engineering and Associate Dean of Engineering (Special Projects) at the University of Regina. Dr. Benedicenti’s current research is directed mostly towards three areas: Software Agents, Software Metrics, and New Media Technology.
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