| Format | Price | |
|---|---|---|
| Article: Print | $US10.00 | |
| Article: Electronic | $US5.00 |
We demonstrate an approach to the analysis of videogames that is grounded in the experiences of twenty-five players using two different but closely related genres –adventure and role play games
| Keywords: | requirements elicitation, analysis and modelling; interaction; videogames; phenomenology; engagement. |
|---|
International Journal of Technology, Knowledge and Society, Volume 2, Issue 2, pp.99-110. Article: Print (Spiral Bound). Article: Electronic (PDF File; 1.106MB).