This study uses cognitive walkthrough models to examine an interactive drawing tool. Multiple intelligence strategies determine the various focus groups who use multiple media to learn how to draw.
|Keywords:||Multiple Intelligence, Cognitive Walkthrough, Drawing, Interactive Media, Multi-media|
Gerry Derksen, M.Des., is an Assistant Professor of Visual Communication at Winthrop University where he teaches courses in visual communication design. He has practiced as an Interior Designer and Interactive Media Designer and later founded his own graphic design firm, Orange Industries, with clients that included the Government of Canada, the City of Edmonton, Catalyst Theatre, The Edmonton Arts Council, and Digital Profiles. Specific interactive projects include four CD Rom titles; most notably ARTS@25, Alberta Foundation for the Arts, virtual gallery. He has also designed identity systems for Canadian Political Parties, and worked in Design Research that deals with "film as surrogate". His Masters Thesis focused on the cognitive interaction between people and computer-animated characters called 'avatars'. His educational background includes a Bachelors degree in Interior Design from the University of Manitoba, Canada and a Masters Degree in Visual Communication Design from the University of Alberta where he studied user-centered design philosophy, three-dimensional forms, and virtual space.
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